@startuml
sprite $bolt_lightning [48x48/16] {
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!define FA6_BOLT_LIGHTNING(_alias) ENTITY(rectangle,black,bolt_lightning,_alias,FA6 BOLT_LIGHTNING)
!define FA6_BOLT_LIGHTNING(_alias, _label) ENTITY(rectangle,black,bolt_lightning,_label, _alias,FA6 BOLT_LIGHTNING)
!define FA6_BOLT_LIGHTNING(_alias, _label, _shape) ENTITY(_shape,black,bolt_lightning,_label, _alias,FA6 BOLT_LIGHTNING)
!define FA6_BOLT_LIGHTNING(_alias, _label, _shape, _color) ENTITY(_shape,_color,bolt_lightning,_label, _alias,FA6 BOLT_LIGHTNING)
skinparam folderBackgroundColor<<FA6 BOLT_LIGHTNING>> White
@enduml